Tencent 0700 03 (Aug 18 - Sep 21)

Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Fri Mar 22, 2019 4:43 am

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Tencent game amid loss

Index heavyweight Tencent (0700) posted a slump in fourth-quarter earnings on increased spending as its prized games business showed signs of recovery after a brutal 2018.

Net profit fell 39 percent quarterly, or 32 percent yearly, to 14.2 billion yuan (HK$16.65 billion) in the three months ended December, missing the 17.55 billion-yuan average of estimates.

A final dividend of HK$1 per share was declared. Net profit for the year saw 10 percent growth to 78.72 billion yuan, the smallest annual increase since the firm launched.

While approvals in China have started to resume, Tencent has yet to monetize Fortnite or the mobile version of PlayerUnknown's Battlegrounds, the most popular smartphone game on the planet.

The company was able to release nine games in the quarter but wasn't able to provide an update on when that could happen for PUBG.

"Games of the same genre like PUBG were able to get licenses in China, we are working actively to communicate on it" with regulators, president Martin Lau Chi-ping told reporters yesterday.

Revenue was 84.9 billion yuan compared with estimates for 83.4 billion yuan. But costs surged 43 percent from a year earlier, as content and financial technology bills pile up.

Tencent plans to introduce a new category of revenue when it reports first-quarter earnings to reflect its more diversified sales.

Tencent is also shaking up its management ranks with Lau confirming that the company has put 10 percent of its executives on notice with poor performers to be weeded out to bring in new blood.

Adjusted earnings-per-share were 2.07 yuan, better than the projected 1.83 yuan. Revenue from the Value Added Services unit, which includes online games and messaging, climbed 9 percent to 43.7 billion yuan. WeChat's monthly active users rose to 1.1 billion, while the mobile version of QQ had 699.8 million users at the end of the quarter.

Tencent's European traded shares fell 4 percent after the results were announced. Shares of Tencent fell 1.89 percent to HK$363 yesterday in Hong Kong ahead of the earnings announcement.

Source: The Standard

http://www.thestandard.com.hk/section-n ... 0322&sid=2
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Mon Mar 25, 2019 1:58 pm

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<Research Report>Daiwa Ramps up TENCENT (00700.HK) TP to $420; Rated Buy

TENCENT (00700.HK)'s business transformation was at the crucial moment in 4Q18, with stronger-than-expected non-game business momentum.

Daiwa suggested Tencent's long-term growth could be driven by successful business diversification out of games in the future.

The broker raised Tencent's 2019E revenue by 3%, but trimmed its 2019-20E earnings by 4-6%.

Overall, Tencent was kept at Buy, with target price lifted from $380 to $420.

Source: AAStocks Financial News
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Tue Mar 26, 2019 3:40 pm

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Moody's: TENCENT Results In-line, Sees Revenue Up 20%-25% Next 12-18 Months

Moody's commented in its report that TENCENT (00700.HK)'s 2018 results came in consistent with expectations.

Hence, the company's "A1" issuer ratings was held steady with "stable" outlook.

Looking forward, the credit rating agency anticipated the tech giant to deliver 20%-25% revenue growth over the coming 12-18 months, backed by its ongoing product and service innovations in order to further monetize the monthly active user accounts of WeChat.

Source: AAStocks Financial News
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Wed Apr 10, 2019 7:32 am

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Tencent games losing appeal

by Gary Poon

Players of Tencent's (0700) King of Glory and Perfect World continues to drop, researchers found.

Mainland research company, Analysys, said the gaming market share of the multiplayer online battle arena -- mainly composed by King of Glory -- fell year-on-year from 26.06 percent in February 2018 to 14.05 percent in February 2019.

King of Glory is at maturity in the product life cycle, and non-core players would play the game less as they're attracted by other entertainment or new games, Analysys said.

It added that many players are shifting to play the PlayerUnknown's Battlegrounds Mobile, which is also operated by Tencent.

Meanwhile, mainland media reported that the download volume and revenues of Perfect World decreased 60 percent and 26 percent weekly in the final week of March.

Perfect World, which was launched on March 9, is operated by Tencent and Beijing Perfect World Network Technology. The market expected the game's revenues would be 600 million yuan (HK$701.2 million) in the first month of launching, and two to three billion yuan in the first year of launching.

A research report said Tencent would share nearly 80 percent of the profit from Perfect World.

On Monday, the Shenzhen-based technology giant also launched the new online game selling platform, WeGame X, which targets overseas players. There are 19 games being sold, while three games can be downloaded for free.

Tencent's share price rose 0.89 percent to HK$383.60 yesterday.

Source: The Standard

http://www.thestandard.com.hk/section-n ... 0410&sid=2
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Mon May 06, 2019 9:30 pm

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Tencent's Stock Is Best Avoided For Now

The Chinese internet giant's revenue growth appears to be slowing down while its valuation remains very high.

by Michael Wiggins De Oliveira

Source: The Street

Tencent is an asset-light business with three segments.

Tencent's Value Added Services (VAS) is its biggest segment, accounting for approximately half its total revenue as of Q4 2018. Within VAS, Tencent holds its Online Games unit.

Tencent's growth rate presently finds itself below 30%.


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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Thu May 09, 2019 7:57 am

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Tencent rises on sign of Peace

by Gary Poon

Tencent's (0700) shares rose after it said it would introduce a new version of the PlayerUnknown's Battlegrounds game for testing and may increase its income.

Its shares increased 1.05 percent to HK$384.8 yesterday.

Tencent said the testing phase of PUBG had formally ended in China and that it had launched the new version - Game for Peace - at the same time.

The new version closely mimics PUBG's gameplay, down to a similar interface and functions to help users migrate their in-game profiles.

"Tencent's suspension of its mobile hit game PlayerUnknown's Battlegrounds in China, is likely a bid to migrate players to its new near-identical battle royale Game for Peace, which received monetization approval in April.

This may allow Tencent to start generating sales from the lucrative genre," Bloomberg analyst Vey-Sern Ling and Tiffany Tam said.

Source: The Standard

http://www.thestandard.com.hk/section-n ... 0509&sid=2
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Thu May 09, 2019 9:36 am

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Tencent to stop PUBG game in China amidst regulatory uncertainty

by Brenda Goh, Sijia Jiang

The topic, “PlayerUnknown’s Battlegrounds is gone” was the most viewed subject on Weibo on Wednesday, with over 300 million clicks and close to 90,000 posts.


Source: Deal Street Asia

https://www.dealstreetasia.com/stories/ ... 69cc61b4c8
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Thu May 09, 2019 9:37 am

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May 8, 2019

<Research Report>C Suisse: TENCENT (00700.HK)'s 'Game for Peace' as Potential 2H Catalyst

TENCENT (00700.HK) announced that the PUBG Mobile test is closed and players have to upgrade to "Game for Peace", which has just started public testing and will replace the former game under the monetization approval from Chinese watchdog.

Credit Suisse suggested TENCENT is proceeding with its monetization earlier than expected by launching "Game for Peace", being the potential 2H19 catalyst.

Overall, TENCENT was rated Outperform at a $428 target.

Source: AAStocks Financial News
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Thu May 09, 2019 9:40 am

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Jefferies Lifts TENCENT Target to $445; 1Q Revenue May Go Up 20%

Jefferies issued a report, covering TENCENT (00700.HK). The broker highlighted the re-acceleration of mobile game growth of the tech giant with rising channel transparency after 1Q19.

Besides, the payment business sharing in 2H19 is likely to increase while gross margin may see reduced deteriorating pressure.

TENCENT was reiterated at Buy with target price elevated to $445 from $420.

Jefferies forecast the 1Q total revenue of TENCENT to hike 20% YoY to RMB88.2 billion (in line with peer consensus).

Source: AAStocks Financial News
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Re: Tencent 0700 03 (Aug 18 - Dec 19)

Postby winston » Tue May 14, 2019 7:34 am

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Mobile game rakes it in

by Gary Poon

Tencent (0700) recorded US$14 million (HK$109,2 million) revenue form its iOS version of mainland mobile game, Game for Peace -- the reformed version of PlayerUnknown's Battlegrounds -- in the first 74 hours of launching.

In comparison, research firm Sensor Tower said the global version of PUBG saw US$2.2 million revenue on the iOS App Store over the same period.

Tencent said earlier the testing phase of PUBG had formally ended in China, and it had launched the new version of Game for Peace. It closely mimics PUBG's gameplay, down to a similar interface and functions to help users migrate their in-game profiles.

Global game distributor Steam named PUBG one of its highest-grossing titles of 2018. Last Wednesday, "PUBG is gone" was one of the most viewed on Weibo, with some 300 million clicks.

Source: The Standard

http://www.thestandard.com.hk/section-n ... 0514&sid=2
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